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WW2 Regelsæt

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[Regelsæt] [Historisk indblik] [Figurer]

Regler : Baptism of Fire
Skala : 10-28mm (spiller bedst i 15mm)
Type : Skirmish
Producent : Taskforce Productions
Hjemmeside : http://www.taskforceproductions.com
Beskrivelse :
For tiden anvender vi Baptism of Fire til vores skirmish spil. Vi har spillet østfront i 28mm og er nu skiftet til 15mm på vestfronten. Vi er langsomt men sikkert i gang med at udbygge vores bestand af terræn til denne skala skirmish. Foreningens normale terræn til WW2 15mm er lidt for småt til skirmish spil hvor placering inde i husene er relevant i forhold til for eksempel Battlefront:WWII hvor det interessante er hvorvidt tropperne er i bygningen eller ej.

Baptism of Fire har en meget stor grad af tilfældighed i hvem der kan gøre hvad og hvor meget hver enhed kan gøre. Dette faktum medfører at man skal have styr på sine planer og sin taktik hvis der skal være nogen fremdrift i spillet. Der er lagt op til at de forskellige nationer skal spilles på historisk måde mht ledere og så videre. Det nytter fx. ikke at forvente at ens russiske horder er vildt initiativrige og kan lave meget - her skal man istedet satse på langsom men sikker fremrykning og des lige.



Regler : Battlefront:WWII
Skala : 15mm (5-20mm kan anvendes)
Type : Kompagni niveau
Producent : Fire and Fury Games
Hjemmeside : http://www.fireandfury.com/
Beskrivelse :
Battlefront:WWII is a tactical level miniatures game of World War II ground combat. Miniatures games are a form of wargame designed to maximize the visual appeal and social interaction among the players, while offering a challenging and historically informative experience. For some pictures of games in progress, click here.
The second World War was by far the largest military conflict in human history. Large-scale ground combat on three continents provides the miniature wargamer with a virtually limitless number of military actions to recreate, and more weapons and tactics than any other historical gaming period. Battlefront:WWII allows players to explore the depth of this unique era by incorporating innovative game mechanics and intuitive graphic aids, enabling players to concentrate on the intricacies of combined arms tactics rather than the mechanics of the rules.

World War Two was the company commander's war, the front-line infantry or rifle company being the basic unit of tactical maneuver. The German and Soviet armies both discovered that the actual combat element almost invariably turned out to be 80-100 men. Anything larger and the company commander tended to lose control, anything smaller and casualties quickly made it ineffective. Grimly, the great majority of the casualties in all of the armies came from the men in these front-line infantry companies.

Battlefront:WWII is designed to model this tactical level of combat. The basic organization used is the "maneuver element" which is usually a company sized formation of units which fight as a group. In Battlefront:WWII each player takes command of one or more maneuver elements. A game involving several players may recreate tactical actions between opposing battalion or regimental sized forces and can be finished in a single evening.

Ovenstående beskrivelse er midlertidigt lånt uden tilladelse fra Fire and Fury Games.
The above description has been used temporarily without permission from Fire and Fury Games.

Webmaster: Thomas Theis Nielsen